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> For the similar support in Zero Hour and Blackout, see Auto-Turret.

The Turret Deployment is a Military Support available in Modern Combat 3: Fallen Nation's multiplayer.

Modern Combat 3: Fallen Nation

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| 1:Type = Title

| 1:Value = Turret Deployment

| 2:Type = MainImage

| 2:Value = MC3-Turret Deployment

| 3:Type = Line

| 3:Label = Effect
| 3:Value = Deploys an automated turret that shoots hostile players on sight

| 4:Type = Line

| 4:Label = Duration
| 4:Value = 

| 5:Type = Line

| 5:Label = Kills required
| 5:Value = 7

| 6:Type = Line

| 6:Label = Cooldown
| 6:Value = 1 minute

| 7:Type = Line

| 7:Label = Limit
| 7:Value = 3 per match

| 8:Type = Line

| 8:Label = Countered by
| 8:Value = 

| 9:Type = Header

| 9:Value = Statistics

| 10:Type = Line

| 10:Label = Damage
| 10:Value = 12.5

| 11:Type = Line

| 11:Label = Range
| 11:Value = 25 m

| 12:Type = Line

| 12:Label = Health
| 12:Value = 90~

| 13:Type = Header

| 13:Value = Requirements

| 14:Type = Line

| 14:Label = Unlocked by
| 14:Value = 

| 15:Type = Line

| 15:Label = Cost
| 15:Value = 

}} The Turret Deployment makes its debut in Modern Combat 3, requiring 7 kills without dying (6 with Field Specialist and 5 with Field Specialist Elite). When activated, the player instantly deploys an automated turret that targets and attacks enemy players. The turret is extremely difficult to engage head-on, as it does heavy damage after only a minor spool-up time, rather like the Turret in the Campaign. Thanks to the sheer power and accuracy of the weapon and its tracking system, the turret is capable of shutting down high-traffic areas of a map, effectively changing the flow of a game. Rather than attempting to engage a turret directly, it is advisable to attempt to flank the weapon, or if possible, use a Launcher to quickly destroy it.

Trivia

Gallery

See also