moderncombat
Icon mc3
1   2   3   4   5   6   7   8   9   10   11   12   13   Shooting range    

{{#infoboxbuilder: | 0:Theme = MC3 default | 0:ToggleContentLongerThan = 1000

| 1:Type = Footer

| 1:Value =

 Hostile Territories - Dragon King of the Sea 

| 2:Type = Line

| 2:Label = Chapter
| 2:Value = 

| 3:Type = Title

| 3:Value = Chase

| 4:Type = Image

| 4:Value = MC3-Chase

| 5:Type = Line

| 5:Label = Objective
| 5:Value = Escape

| 6:Type = Line

| 6:Label = Character
| 6:Value = James Walker

| 7:Type = Line

| 7:Label = Faction
| 7:Value = Phantom Unit

| 8:Type = Line

| 8:Label = Enemy
| 8:Value = KPR Alliance

| 9:Type = Line

| 9:Label = Location
| 9:Value = Alaska

| 10:Type = Line

| 10:Label = Date
| 10:Value = Unknown

| 11:Type = Line

| 11:Label = Rewards
| 11:Value = 

| 12:Type = Line

| 12:Label = Multiplayer map
| 12:Value = None

| 13:Type = Footer

| 13:Value =

Transcript for this mission

}}

Phantom Squad rescues the surviving soldiers of Razor Squad. Surrounded by hostiles, the team must now travel to the landing zone. However, the KPR forces have no intention of letting the escape.
—Announce
Concept art

Concept art

Chase is the fifth mission in Modern Combat 3: Fallen Nation. Phantom Unit has to escape from the KPR Alliance.

Plot

The team requested extraction but were denied, leaving them to steal a nearby 4X4 truck to escape the KPR.

Walker was tasked to fire on the enemy using a Shred-4 light machine gun to protect the vehicle from incoming hostiles. The team successfully reached the Landing zone and were reunited with the US military who soon regained control of the area.

Equipment

Initial equipment
Obtainable

Gallery

Trivia

See also