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| 2:Label = Chapter | 2:Value =
| 3:Type = Title
| 3:Value = Critical Path
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| 5:Label = Objective | 5:Value = Keep Phantom Unit alive while chasing Saunders
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| 6:Label = Character | 6:Value = Carter
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| 7:Label = Faction | 7:Value = United States Army
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| 9:Label = Location | 9:Value = Barcelona
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| 10:Label = Date | 10:Value = August 20, 2037 [1]
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| 12:Label = Multiplayer map | 12:Value =
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}} Critical Path is the 7th mission in Modern Combat: Zero Hour. The player controls the weapons of a Hover Drone. It is the only mission in which Carter is a playable character.
Plot
After Everett Saunders escapes in the previous mission "Manhunt", Joel Blake follows him and has to face a lot of SGS Soldiers. Carter is sent in by Knight in-order to clear path for Blake by shooting down all hostiles except Everett Saunders.James Walker is sent in to help Blake, along with Magnus Downs and other soldiers. Carter is ordered to destroy all enemy vehicles, which include 2 transport helicopters and 2 tanks, clearing path for the allied soldiers. Blake and the others continue to follow Saunders into a nearby train station with the same objective of arresting him.
Trivia
- Although the player is Carter, it's Carter who warns you when shooting too close to Saunders (with sentences like: "Watch your fire! We need Saunders alive!").
- This mission and Sacrifice are the only mission in the series where the player can cause friendly fire.
Video Walkthrough
See also
| Campaign of Modern Combat 4: Zero Hour | |
|---|---|
| Missions | Red Summit • Unified Terror • Aftermath • New World Order • Threatcon Delta • Manhunt • Critical Path • Terminus • Hammerstrike • Operation Shogun • Cold Vengeance • Extreme Sanction |
| Characters | Joel Blake • Anderson • Carter • Burke • Magnus Downs • Edward Page • Everett Saunders • James Walker • Knight • Caydan Phoenix |
| Factions | Phantom Unit • S.G.S • Unified Citizens • United States Army • AFTER |